Read reviews, compare customer ratings, see screenshots, and learn more about House of 1000 Doors: Evil Inside HD - A Hidden Object Adventure. Download House of 1000 Doors: Evil Inside HD - A Hidden Object Adventure and enjoy it on your iPhone, iPad, and iPod touch. House of 1000 Doors: Family Secrets Free Download PC Game Cracked in Direct Link and Torrent. House of 1000 Doors: Family Secrets – Guide Kate Reed as she solves four mind-bending mysteries that take her to worlds she’s never imagined!! A La Crosse man accused of operating a house of prostitution today was charged with attempting to get a 15-year-old prostitution suspect out of the city. Noel Scott, 39, of 219 1/2 Pearl St. Posted a $10,000 cash bond for his appearance today in La Crosse County Circuit Court before Judge Peter Pappas.
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System Language Protection CD Cover | : PC : : BigFishGames (Digital Download) : Cover Target |
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- ENGLISH (Digital Download: 12-2011)
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Backup & Installation Notes |
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House of 1000 Doors: Family Secrets - CE v1.0 +3 TRAINER | 05-07-2018 | Abolfazl.k - [Site] |
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Welcome to the House of 1000 Doors: Family Secrets Walkthrough Guide Kate Reed as she solves four mind-bending mysteries that take her to worlds she's never imagined! Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we're pretty sure you'll find what you're looking for here. This document contains a complete House of 1000 Doors: Family Secrets game walkthrough featuring annotated screenshots from actual gameplay! We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with. Remember to visit the Big Fish Games Forums if you find you need more help. Have fun! This walkthrough was created by
Alawar, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.
Walkthrough Menu
General Tips
- This is the Official Walkthrough for the Standard Edition of House of 1,000 Doors: Family Secrets.
- Click on CHANGE PLAYER on the main menu to change the current player.
- Click on PLAY on the main menu to start playing.
- Click on OPTIONS in the main menu to change the screen resolution, sound effects volume, music volume and mouse cursor.
- Items you find are automatically placed in your inventory (I).
- Important information and events that take place in the game are automatically recorded in your journal (F).
- The map (H) is also located in your journal. It displays all of the locations where there's something to do.
- To pause the game, click on MENU (J).
- To change the game's settings, quit the game or click on OPTIONS (K).
- If you're stuck, click on HINT (G). This button recharges over time, giving you unlimited hints.
- Click on STRATEGY GUIDE (L) for a step-by-step guide through the game. This feature is only available in the Collector's Edition.
Chapter 1: Séance
- Take the KNIFE (A).
- Use the KNIFE (A) to cut the string around the parcel.
- Take the wind-up key. Use it to start the typewriter. The typewriter works, but there's no paper in it.
- Open the cabinet and take the GOLDEN FEATHER (B).
- Take the INK (D) and the SHEET OF PAPER (C).
- Insert the SHEET OF PAPER (C) in the typewriter.
- Restart the typewriter.
- Take the DEPLETED RIBBON (F).
- Use the GOLDEN FEATHER (B) to open the jewelry case above the fireplace.
- Grab the TWEEZERS (E).
- Pour the INK (D) into the empty tray.
- Place the DEPLETED RIBBON (F) in the tray.
- Use the TWEEZERS (E) to retrieve the REPLENISHED RIBBON (G).
- Insert the REPLENISHED RIBBON (G) in the typewriter.
- Restart the typewriter.
- Use the cane to retrieve the DIAMOND (H).
- Open the suitcase to get the CLUB (I).
- Go to the table at the end of the corridor.
- Take the SPADE (J) that's on the table.
- Take the KEY (K) that's under the playing cards.
- Return to the corridor.
- Use the KEY (K) to open the case by the falcon.
- Take the HEART (L).
- Use the DIAMOND (H), the CLUB (I), the SPADE (J) and the HEART (L) on the cabinet door to acquire the SCISSORS (M).
- Return to the table.
- Use the SCISSORS (M) to cut the wire.
Chapter 2: The House of 1,000 Doors
- Find the first of 35 Beyond Objects.
- Take the DOOR KNOCKER (N) that's on the mailbox.
- Take the LIGHTER (O) that's hanging on the column to the left of the door.
- Take the PORTRAIT (Q) that's near the trash receptacle.
- Click on the trash receptacle to dump its contents.
- Take the BONE (P) that's under the leaves.
- Place the DOOR KNOCKER (N) on the door.
- Knock on the door to open it.
- Enter the Main Hall.
- Use the LIGHTER (O) to light the fuse.
- Find the second Beyond Object.
- Click on the sparkles to access the hidden object area.
- Collect on every object listed at the bottom of the screen to acquire the BOOK (R).
- Go to the Living Room.
- Find the third Beyond Object.
- Take the cup of coffee (S).
- Go to the Second Floor.
- Find the fourth Beyond Object.
- Pick up the CLOCK WEIGHT (T) and the PORTRAIT (U).
- Go to the Living Room.
- Place the CLOCK WEIGHT on the clock to get the PUZZLE PIECE (V).
- Go to the Entrance.
- Place the PUZZLE FRAGMENT (V) on the mailbox.
- Assemble the puzzle by swapping its parts, as shown in the screenshot.
- Take the GEAR (W) from the mailbox.
- Go to the Second Floor.
- Place the GEAR (W) on the door to the Boy's Room.
- Click on the green button to open the door.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the COIN (X).
- Enter the Boy's Room.
- Find the fifth Beyond Object.
- Pick up the BUTTERFLY NET (Y) and the FIRECRACKER (Z).
- Go to the Main Hall.
- Use the BUTTERFLY NET (Y) to retrieve the SPRING (A1) from the chandelier.
- Use the SPRING (A1) to open the Library door.
- Enter the Library.
- Find the sixth Beyond Object.
- Place the BOOK (R) on the shelf.
- Take the PORTRAIT (C1).
- Pick up the MUSICAL LAMP (B1).
- Give the BONE (P) to the dog.
- Go to the Family Tree.
- Find the seventh Beyond Object.
- Place the PORTRAITS (Q, U and C1) on the Family Tree to get the TRAIN-SHAPED KEY (D1).
- Go to the Main Hall.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the LIGHT BULB (E1).
- Go to the Boy's Room.
- Give the MUSICAL LAMP (B1) to the boy.
- Use the TRAIN-SHAPED KEY (D1) to open the wardrobe.
- Enter the portal.
Chapter 3: Ghost Train
- Find the eighth Beyond Object.
- Pick up the PIECE OF COAL (F1).
- Go to the Engineer's cabin.
- Find the ninth Beyond Object.
- Pick up the PORTRAIT (H1) and the RAZOR (G1).
- Go to the Train Passage.
- Use the RAZOR (G1) to cut the rope.
- Take the BOILER HANDLE (I1).
- Go to the Engine Room.
- Find the 10th Beyond Object.
- Place the BOILER HANDLE (I1) on the boiler.
- Click on the BOILER HANDLE three times to open the boiler.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the TWEEZERS (J1).
- Go to the Train Passage.
- Use the TWEEZERS (J1) to retrieve the COIN (K1).
- Go to the Engineer's Cabin.
- Place the COINS (X and K1) on the dial plate.
- Swap and rotate the coins to place them where they belong, as shown in the screenshot. This will open the cabinet.
- Take the KEY (L1).
- Go to the Passenger Cabin.
- Use the KEY (L1) to open the door.
- Enter the Passenger Cabin.
- Find the 11th Beyond Object.
- Use the PIECE OF COAL (F1) to reveal the writing on the paper.
- Place the LIGHT BULB (E1) in the lamp.
- Go to the Engineer's Room.
- Enter the code to the lock on the wardrobe.
- Take the HEX WRENCH (M1).
- Pull the handle on the fuse box.
- Use the HEX WRENCH to open the fuse box.
- Arrange the wires so they don't cross, as shown in the screenshot.
- Pull the handle on the fuse box again.
- Go to the Passenger Cabin.
- Turn on the light.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the ZIPPER SLIDER (N1).
- Use the ZIPPER SLIDER (N1) on the bag to open it.
- Take the RECORD (O1).
- Go to the Living Room.
- Put the RECORD (O1) on the gramophone to open the cache.
- Take the PORTRAIT (P1) and the KEY (Q1).
- Go to the Main Hall.
- Use the DINING HALL KEY (Q1) to unlock the door to the Dining Hall.
- Enter the Dining Hall.
- Find the 12th Beyond Object.
- Pick up the HATCHET (R1).
- Pick up the APPLE (S1).
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the OILER (T1).
- Go to the Train Passage.
- Use the OILER (T1) to oil the handles.
- Click on the handles to open the window.
- Take the HANDKERCHIEF (U1).
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the TRAIN (V1).
- Go to the Engine Room.
- Use the HANDKERCHIEF (U1) to clean the lever.
- Push the lever to the 'Stop' position.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the HOT COALS (W1).
- Place the HOT COALS (W1) on the chain.
- Cut the chain with the HATCHET (R1).
- Click on the hatch to open the cache.
- Take the PORTRAIT (X1) and the TRAIN TRACKS (Y1).
- Go to the Boy's Room.
- Take the FIGURINE (Z1) the boy gives you.
- Place the TRAIN TRACKS (Y1) on the model railroad.
- Assemble the railroad so the train can travel from city to city.
- Place the TRAIN (V1) on the track.
- Pour the CUP OF COFFEE (S) into the boiler.
- Use the LIGHTER (O) to start a fire in the boiler.
- Place the FIGURINE (Z1) on the passenger car.
- Click on the handle to send the train on its way.
Chapter 4: Stone Heart
- Take the CORKSCREW (A2) and the RULER (B2) that are in the wardrobe.
- Go to the Dining Room.
- Use the RULER (B2) to open the door to the Kitchen.
- Enter the Kitchen.
- Find the 13th Beyond Object.
- Use the CORKSCREW (A2) to open the bottle.
- Fill the glass with hock cup.
- Take the HOCK CUP (C2) and the CORK (D2).
- Take the KNIFE that's in the drawer (E2).
- Slice the CHEESE (F2).
- Take the PORTRAIT (H2) and the POT (G2) that are in the cabinet.
- Place the POT (G2) next to the barrel of water.
- Go to the Elevator.
- Find the 14th Beyond Object.
- Pick up the CHAMOMILE (I1).
- Go to the Dining Room.
- Give the HOCK CUP to Chloe.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the TELESCOPE (J1).
- Go to the Boy's Room.
- Place the TELESCOPE (J1) on the tripod to view a constellation.
- Press the buttons on the bird that matches the stars in the constellation.
- After the bird opens, take the PIECE OF HOSE (K2).
- Go to the Elevator.
- Place the PIECE OF HOSE (K2) on the elevator engine.
- Pull the handle above the engine to go to the Cellar.
- Find the 15th Beyond Object.
- Put the CHEESE (F2) near the hole in the wall to lure out the MOUSE (L2).
- Grab the MOUSE (L2).
- Pick up the BROOM (M2) and the SLED (N2).
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the ROSE (O2).
- Go to the Dining Room.
- Arrange the flowers as shown in the picture above the fireplace to open the cache.
- Use the BROOM (М2) to sweep away the cobwebs.
- Take the PORTRAIT (P2) and the HOOK (Q2).
- Go to the Library.
- Go to the Family Tree.
- Place the PORTRAITS (H1, P1, X1, H2 and P2) on the Family Tree to acquire the SKULL-SHAPED KEY (R2).
- Go to the Dining Hall.
- Use the Skull-Shaped Key to unlock the winter scene.
- Enter the portal.
- Find the 16th Beyond Object.
- Take the EGG (U2) and the LADLE (T2) that are on the roof.
- Place the SLED (N2) by the stone to put the stone on the sled.
- Click on the sled to make it slide down the hill and break the door to the Sculptor's Workshop.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the SILVER SKULL (S2).
- Find the 17th Beyond Object near the Sculptor's House.
- Take the GEAR (V2) that's in the mailbox.
- Go to the Sculptor's Workshop.
- Find the 18th Beyond Object.
- Use the CORK (D2) to plug up the fountain.
- Use the LADLE (T2) to spoon the water out of the fountain.
- Take the GOLD SKULL (W2).
- Place the GEAR (V2) on the column.
- Attach the HOOK (Q2) to the rope.
- Click on the handle on the crank to lift the stone.
- Grab the PORTRAIT (X2) and the KEY (Y2) to the Sculptor's House.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the FISHING ROD (Z2).
- Go to the Sculptor's House.
- Use the KEY (Y2) to open the Sculptor's House.
- Enter the house.
- Find the 19th Beyond Object.
- Place the GOLD SKULL (W2) and the SILVER SKULL (S2) where they belong on the chest.
- Grab the PORTRAIT (A3) and the GRINDSTONE (B3).
- Go to the Sculptor's Workshop.
- Put the GRINDSTONE (B3) on the grinding machine to assemble it.
- Go to the Cemetery.
- Find the 20th Beyond Object.
- Use the FISHING ROD (Z2) to retrieve the TONGS (C3) from the hole in the ice.
- Go to the Sculptor's House.
- Use the TONGS (С3) to pry open the deer's mouth.
- Grab the DIAMOND-SHAPED KEY (D3).
- Go to the Cellar.
- Use the DIAMOND-SHAPED KEY (D3) to open the corresponding storage cubby.
- Take the PORTRAIT (E3) and the DUSTPAN (F3).
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the LOGS (G3).
- Go to the Sculptor's Front Yard.
- Place the LOGS (G3) on the stump.
- Go to the Sculptor's Workshop.
- Use the DUSTPAN (F3) to uncover the HEART (H3) that's under the coals.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the SHOVEL (I3).
- Go to the Cemetery.
- Find the 21st Beyond Object.
- Put the HEART (H3) in the gravestone.
- Use the SHOVEL to (I3) to excavate the coffin of the sculptor's wife.
- Grab the AXE (J3).
- Go to the Sculptor's Workshop.
- Sharpen the AXE (J3) to get the SHARP AXE (K3).
- Go to the Sculptor's Front Yard.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the STONE FIGURINE (L3).
- Use the SHARP AXE (K3) to split the logs and get firewood.
- Go to the Cemetery.
- Place the STONE FIGURINE (L3) on the coffin.
- Arrange the stone figurines in a row in the center of the puzzle.
- Take the GOLD KEY (N3) from the skeleton.
- Go to the Sculptor's House.
- Use the GOLD KEY (N3) to open the case.
- Take the PORTRAIT (O3) and the VALVE HANDLE (P3).
- Go to the Kitchen.
- Place the VALVE HANDLE (P3) on the barrel tap.
- Fill the pot with water to get the POT OF WATER (Q3).
- Place the POT OF WATER (Q3) on the stove.
- Toss the FIREWOOD (M3) into the stove.
- Use the LIGHTER (O) to light the FIREWOOD (M3).
- Take the POT OF BOILING WATER (R3).
- Go to the Sculptor's Front Yard.
- Pour the POT OF BOILING WATER (R3) on the PICKAXE (S3).
- Grab the PICKAXE.
- Go to the Dining Room.
- Use the PICKAXE (S3) to break open the statue and retrieve the SKULL (T3).
- Go to the Cemetery.
- Place the SKULL (T3) in the coffin.
Chapter 5: Cursed Painting
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the TRIANGULAR KEY (U3).
- Go to the Cellar.
- Use the TRIANGULAR KEY (U3) to open the corresponding storage cubby.
- Use the KNIFE (E2) to cut open the bag.
- Take the SEED (V3).
- Go to the Second Floor.
- Put the SEED (V3) in the bowl on the windowsill.
- Take the HEART (W3) from the bird.
- Use the HEART (W3) to open the Girl's Room.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the WEIGHT (X3).
- Enter the Girl's Room.
- Find the 22nd Beyond Object.
- Pick up the CROSS-SHAPED KEY (Y3) by the birdcage.
- Go to the Cellar.
- Use the CROSS-SHAPED KEY (Y3) to open the corresponding storage cubby.
- Take the PORTRAIT (Z3) and the CROWBAR (A4).
- Go to the Girl's Room.
- Use the CROWBAR (A4) to remove the planks.
- Enter the Scorched Room.
- Find the 23rd Beyond Object.
- Pick up the YELLOW STONES (B4) that are on the table.
- Crack the EGG (U2) in the bowl.
- Click on the mug of water.
- Pour the water into the bowl.
- Pick up the CHESS PIECE (С4) and the EYE (D4) that are under the couch cushion.
- Go to the Living Room.
- Find the 24th Beyond Object.
- Place the WEIGHT (X3) and the YELLOW STONES (B4) on the scales.
- Weigh 200 GRAMS OF YELLOW STONES (E4).
- Go to the Main Hall.
- Place the EYE (D4) on the statue of the gargoyle to open the cache under the stairs.
- Take the PORTRAIT (F4).
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the PAINTBRUSH (G4).
- Go to the Scorched Room.
- Pour the 200 GRAMS OF YELLOW STONES (E4) into the mortar.
- Click on the pestle to grind the stones.
- Pour the powder into the pan.
- Click on the whisk to mix in the powder.
- Dip the PAINTBRUSH (G4) in the paint to get the PAINTBRUSH WITH PAINT (H4).
- Use the PAINTBRUSH WITH PAINT (H4) to paint a door on the wall.
- Go to the Library.
- Place the PORTRAITS (X2, A3, E3, O3, Z3 and F4) on the Family Tree to get the EMERALD KEY (I4).
- Go to the Scorched Room.
- Use the EMERALD KEY (I4) to open the door in the Scorched Room.
- Enter the portal.
- Find the 25th Beyond Object.
- Locate the vase.
- Click on the vase to break it.
- Take the PORTRAIT (J4) and the KEY (K4).
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the LADDER (L4).
- Hang the LADDER (L4) on the second floor.
- Go to the Artist's Workshop.
- Find the 26th Beyond Object.
- Find the 27th Beyond Object near the painting.
- Place the APPLE (S1) on the table besides the painting.
- Go to the Attic.
- Find the 28th Beyond Object.
- Pick up the PIANO KEY (M4) that's on the table.
- Pick up the PIANO KEY (N4) that's on the chair.
- Use the KEY (K4) to open the chest.
- Take the WATER MILL (O4).
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the PAINTING (P4).
- Go to the Gallery.
- Hang the PAINTING (P4) on the wall.
- Click on the things that are the same in both paintings to open the secret compartment.
- Take the FIRE STONE (Q4).
- Go to the Artist's Workshop.
- Use the FIRE STONE (Q4) to open the well.
- Pick up the PIANO KEY (R4).
- Go to the Girl's Room.
- Place the PIANO KEYS (M4, N4 and R4) on the piano.
- Place the WATER MILL (O4) on the toy house.
- Flip the switch.
- Take the PORTRAIT (T4) and the STAR-SHAPED KEY (U4).
- Go to the Cellar.
- Use the STAR-SHAPED KEY (U4) to open the cabinet.
- Take the PIGEON HEAD (V4).
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the HACKSAW (W4).
- Go to the Girl's Room.
- Use the PIGEON HEAD (V4) to open the birdcage.
- Take the SHEET MUSIC (X4).
- Place the SHEET MUSIC (X4) on the piano.
- Play the required melody to open the secret compartment.
- Take the PORTRAIT (Y4).
- Go to the Gallery.
- Use the KNIFE (E2) to cut the FLOWER (Z4) near the window.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the NEEDLE AND THREAD (A5).
- Go to the Attic.
- Use the HACKSAW (W4) to cut the HOURGLASS (B5).
- Place the figurines located at the head of the bed in the correct positions.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the GOLDOLA (C5).
- Go to the Artist's Workshop.
- Place the FLOWER (Z4), the HOURGLASS (B5) and the GOLDOLA (C5) on the table beside the painting.
- Paint the still life.
- Use the KNIFE (E2) to cut the STILL LIFE (D5) from its frame.
- Give the STILL LIFE (D5) to the ghost.
- Go to the Attic.
- Click on the dark place under the bed to go to the cache.
- Refer the drawing of the gondola you found to put the hands of the gondolier in the correct position and open the cache.
- Pick up the PORTRAIT (E5) and the SOLVENT (F5).
- Go to the Scorched Room.
- Use the SOLVENT (F5) to remove the top layer of paint on the painting.
- Use the KNIFE (E2) to cut the PAINTING (G5) from its frame.
- Go to the Artist's Workshop.
- Use the NEEDLE AND THREAD (A5) to sew the PAINTING (G5) to its frame and acquire the CURSED PAINTING (H5).
- Toss the CURSED PAINTING (H5) into the well.
Chapter 6: Bloody Mary
- Take the PORTRAIT (I5) from behind the wallpaper in the Scorched Room.
- Go to the Second Floor.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the LANTERN (J5).
- Go to the Library.
- Place the PORTRAITS (J4, T4, Y4, E5 and I5) on the Family Tree to get the KEY (K5).
- Go to the Living Room.
- Use the CRIMSON KEY (K5) to open the portal.
- Enter the portal.
- Find the 29th Beyond Object.
- Use the KNIFE (E2) to cut open the Scarecrow.
- Take the EYE (N5).
- Take the PORTRAIT (L5) that's near the windmill.
- Place the FIRECRACKER (Z) in the rocks on the ground near the windmill.
- Use the LIGHTER (O) to launch the firecracker.
- Pick up the HARNESS (M5).
- Place the HARNESS (M5) on the bull.
- Find the 30th Beyond Object.
- Enter the Mill.
- Find the 31st Beyond Object.
- Pick up the PORTRAIT (O5) and the ACID (P5) that are on the table.
- Hang the LANTERN (J5) on the hook.
- Click on the hatch beneath the lantern.
- Click on the sparkles to access the hidden object area. Collect every object listed at the bottom of the screen to acquire the WHIP (Q5).
- Go to the Forest.
- Find the 32nd Beyond Object.
- Take the RESIN (R5) from the tree.
- Pour ACID (P5) on the vines on the door.
- Enter the Hut.
- Find the 33rd Beyond Object.
- Grab the SCYTHE BLADE (S5).
- Pick up the PORTRAIT (T5) and the FROG LEGS (U5) that are near the cat.
- Give the MOUSE (L2) to the cat.
- Pick up the MIRROR FRAGMENT (V5).
- Use the EYE (N5) to open the chest.
- Take the HAIR (W5) and the MERCURY (Y5).
- Pick up the BAT WINGS (Z5) that are on the table.
- Click on the hatch to open it.
- Click on the pit.
- Pick up the CHAIN that's next to the skeleton.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the NUT (A6).
- Assemble the Magic Mirror.
- Find the 34th Beyond Object.
- Place the MIRROR FRAGMENT (V5) on the mirror.
- Go to the Mill.
- Attach the CHAIN (Y5) to the cart and the door.
- Use the WHIP (Q5) to move the bull.
- Enter the Cellar of the Mill.
- Pick up the PORTRAIT (B6) and the BUCKET (C6).
- Go to the Kitchen.
- Place the NUT (A6) on the nutcracker to get the NUT KERNEL (D6).
- Go to the Mill.
- Place the SCYTHE BLADE (S5) on the handle to get the SCYTHE (E6).
- Go to the Forest.
- Give the NUT KERNEL (D6) to the squirrel.
- Click on the hole in the tree to take the PORTRAIT (F6) and the GEMS (G6).
- Hang the BUCKET (С6) on the rope on the well.
- Use the SCYTHE (E6) to cut the tall grass.
- Take the PORTRAIT (H6) and the PITCHFORK (I6).
- Enter the Hut.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the HANDLE (J6).
- Go to the Forest.
- Place the HANDLE (J6) on the well. Click on the handle to fill the BUCKET (C6) with water.
- Take the BUCKET OF WATER (K6).
- Go to the Mill.
- Grind the GEMS (G6) to get CRUSHED GEMS (L6).
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the FLOUR (M6).
- Exit the Mill.
- Use the PITCHFORK (I6) to search the hay.
- Pick up the FIRE POKER (N6).
- Go to the Living Room.
- Use the BUCKET OF WATER (K6) to put out the fire in the fireplace.
- Use the FIRE POKER (N6) to rake through the coals.
- Pick up the BLOOD KEY (O6).
- Go to the Hut.
- Use the BLOOD KEY to open the chest (O6).
- Take the PORTRAIT (P6) and the WOLF BLOOD (Q6).
- Put the RESIN (R5), the FROG LEGS (U5), the MERCURY (X5), the BAT WINGS (Z5), the CRUSHED GEMS (L6), the FLOUR (М6) and the WOLF BLOOD (Q6) in the pot.
- Take the POTION (R6) for the mirror.
- Pour the POTION (R6) on the mirror.
- Place the HAIR (W5) in the skeleton's hand.
- Use the LIGHTER (O) to burn the HAIR (W5).
Chapter 7: Gabriel's Message
- Take the PORTRAIT (S6) and the FILM REEL (T6).
- Go to the Library.
- Place the PORTRAITS (L5, O5, T5, B6, F6, H6, P6 and S6) on the Family Tree.
- Enter the Secret Office.
- Find the 35th Beyond Object.
- Place the FILM REEL (T6) on the projector.
- Pick up the HEXAGONAL PUZZLE PIECE (V6) and the PRUNING SHEARS (U6).
- Go to the Main Hall.
- Place the HEXAGONAL PUZZLE PIECE (V6) in the plate in front of the stairs.
- Rotate the parts of the plate to assemble the image.
House Of 1000 Doors Free
- Pick up the LANTERN (W6).
- Go to the Entrance.
- Hang the LANTERN (W6) on the column to the left of the door to view the order of the symbols above the entrance.
- Use the PRUNING SHEARS (U6) to cut the bushes.
- Pick up the BOOK (X6).
- Go to the Library.
- Place the BOOK (X6) on the shelf.
- Put the books in the correct order to open the secret compartment.
- Take the GLOBE (Y6).
- Go to the Office.
House Of 1000 Doors Crack Download
- Take the GEM (Z6) from the shelf.
- Place the CHESS PIECE (С4) on the chess board that's on the table to open the cache.
- Take the GEM (A7).
- Click on the knight's helmet to acquire another GEM (B7).
- Place the GEMS (Z6, A7 and B7) and the GLOBE (Y6) on the pedestal.
- Congratulations! You have completed the game!
Created at: 2012-01-27